![]() Every chasm has an entrance on the surface and leads to a large, circular cavity, then branches off into small "fingers" which end with a Crimson Heart. The Crimson contains multiple chasms, extensions of the biome into the underground. Crimson enemies tend to have slightly higher stats, such as health, defense, and damage. The tools, weapons, and armor obtained via Crimson material generally have minor advantages over those obtained via Corruption materials however, Corruption tools are slightly faster. Both contain similar hazards and feature their own unique enemies, items, and blocks. Every world will contain one of the two generated randomly except for special seeds (each with a 50% chance of occurring) or chosen by the player upon world creation ( only after the Wall of Flesh has been defeated in any world). The Crimson is an evil biome with a fleshy infection, red gore theme, in contrast to the dark purple wasteland theme of its counterpart, the Corruption.
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